Many of nature’s creations, such as octopus and cuttlefish, can alter their skin properties to adapt and camouflage to their surroundings. Inspired by these biological systems, the Active, Responsive, Multifunctional, and Ordered-materials Research (ARMOR) Lab has designed Active Skins that can dynamically and reversibly morph their surface texture in a controlled manner. The objective of this project is to design skin-like structures that can shapeshift and alter their surface texture for camouflage. By designing the unit cell pattern of these flexible, 3D-printed, and planar structures, these Active Skins exhibit 2D to 3D deformations when tension is applied. In addition, the direction of these induced out-of-plane deformations can be reliably controlled by introducing instabilities or notches at selective locations in the structure. To harness these designs for specific functionalities, large arrays of these Active Skin unit cells have been fabricated. Each unit cell within the array can include, omit, or vary the placement of notch imperfections to elicit a specific out-of-plane deformation response. When assembled into an array, these Active Skins can function as a large- area gripper or be actuated to reveal an embedded “1 2 3” pattern, thus demonstrating the first concept of a dynamically variable camouflage system.
Research Project P.I.
Ken Loh
Researcher(s)
Yujin Park
Research Summary